


You are hired by the professor to help him continue his research by embarking on risky and dangerous missions. One devoted professor at the local university is dedicated to researching, investigating and studying these abnormalities. Humans go missing, creatures are sighted, and paranormal activities are reported from time to time but only a minority acknowledge its legitimacy and possible threat. Traveling on foot is slowest but you can go where other forms of transportation cannot take you.Īnother design aspect we wished to show is the overall tone, manner, and pace of actual gameplay.The world of Little Devil Inside is set in a “Victorian-like” era when industrial advancements are well under way.Ĭreatures, monsters and other mysterious lifeforms DO exist. You can travel on foot, on a horse (or a mule to be exact…), in vehicles, and of course on a train. Regardless of mission content, you are free to roam the world map. There are of course instances where you can zoom in further to an actual real-time gameplay level where you can perform all the real-time actions, attend to Billy’s (the protagonist) needs, and fulfill your missions.

Many are just simple interactions that can be performed while remaining in world map travel view, such as clearing up a road block or re-fuelling your vehicle at an oil station. Some are forced but in most cases, you will have the option to engage or not. This is our very first reveal of the world map in Little Devil Inside, and our intention was to give you folks a look at how travel works by skipping through a typical mission in the game.Įssentially, we tried to create a dynamic, miniature-like representation of the world with tilt-shift effect.ĭuring travel in world map travel view, you will come across and encounter various events. Hello everyone, we are proud to be a part of the latest State of Play and on behalf of the studio, I’d like to deliver a few dev notes to accompany our new State of Play trailer.
